Friday, March 2, 2012

Deadlines

If you follow Loren RPG development on twitter and in my forums, you already know that I failed to met the deadilne of the new version for the 1st March. It was a self-imposed deadline, but I wanted to met it because I am used to keep my word, so I am a bit disappointed at myself...

However, I have a pretty good excuse for not meeting it! The version 0.8 which will be online maximum next weekend (10-11 March) will have LOTS of new features!

Just to name a few major changes (but there are many others):

- new resistance icons, say goodbye to my poorly drawn ones!
- new quick equip item from the character inventory (drag&drop would be too much, better to just use 1 single click!)
- you can now access inventory from the battle. Maybe less realistic, but many people asked for it and I admit is bad to restart a game/load a saved game only because you forgot to equip your character!
- new minigame by the writer Aleema, when you select your character: PC will tell the backstory of his/her slavery, and you choice will determine the starting statistics (a bit like my other game Spirited Heart)
- new redesigned battle UI. You can choose between big or small icons, and the left panel now shows target statistics or resistances. Added tooltips all around the battle to help players understand what's going on.
- added new playing style "Tactics". Player starts with 5 skills but get a new one every 3 levels rather than 2. Also eliminated all the level restrictions for the skills, since they higher ones are balanced by the higher SP requirement
- new "smart slot" system, so that you have a slot for weapon, a slot for offhand/shield, and a slot for ranged weapon. During battle you'll be able to attack (with appropriate penalties) using melee or missile as you prefer
- added city tasks and Fame system. Perform city tasks (predefined battles with specific rules) to get Fame. Fame helps in getting a discount on buying/selling items in the respective town's vendor
- added double-click to repeat the last action. This works both with offensive but also defensive skills, making the battle flow much faster!

I also made a video showing the new "Character Creation":

So that's all for now - stay tuned because next friday (if not sooner!) very likely version 0.8 will be out.

Heileen 3

I also want to talk about my other games, otherwise you might think that in 2012 I will release only Loren. But don't worry, have other more "casual" and "girly" games in the work! One of them, probably the most awaited, is Heileen 3, which is coming out very nicely. The dialogues are totally hilarious, and I can already say that is going to be one of my most funny games ever.

The artist Rebecca sent me also the last two romance endings, with Marie and Lora, and they're beautiful. Unfortunately, to see them you must wait until this summer when the game will be out! But I can already show you a sneak peek:

Heilee3femaleromances
The one with Lora is really beautiful, with a field of sunflowers as background :)

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