Showing posts with label discount code. Show all posts
Showing posts with label discount code. Show all posts

Friday, December 23, 2011

Merry Christmas and Best of 2011

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In the photo above, my cat Othello sleeping peacefully in a basket with a cushion :)

Merry Christmas to everyone! To celebrate, from today until the 25th December EST timezone, you can get a single game from the whole Winter Wolves catalog for 50% off, using the coupon "XMAS".

And what about the title "Best of 2011"? Well in the last week I've seen around internet lots of "Best of..." by almost all sites. The fun thing, is that they talk always about the same games! I don't want to argue about Minecraft or Skyrim being the best games. However, I want to remind that there are small niches, who don't care at all about those two games, and there's nothing wrong with it!

Personally I TRIED playing Minecraft but I quit after 5 minutes. I know many other people who did the same. Does it means that it sucks? Of course not, but while that game entertained lots of people, there is a minority (a niche) that maybe preferred to play other kind of games, maybe one of my games.

So of the games I have released this year, I want to make three "Best Of". I talk about my games because sadly this year I was so busy with work and real-life stuff that I really didn't had time to play accurately ANY other game (including AAA titles) so I cannot judge anything.

Best Art

1. Planet Stronghold
2. Winter In Fairbrook
3. Always Remember Me
4. Love & Order
5. Spirited Heart Girl's Love

The first two places are very close. However, while in Winter In Fairbrook the character art by Deji is lovely as always, the backgrounds are definitely worse than Planet Stronghold ones (they also had a different budget, so it's normal!). Always Remember Me has slightly better backgrounds than Love & Order (and same character artist) while Spirited Heart Girl's Love had the beautiful characters drawn by Meago, but it was an add-on, so it mostly reused the old game art.

Best Writing

1. Spirited Heart Girl's Love
2. Winter In Fairbrook
3. Always Remember Me
4. Love & Order
5. Planet Stronghold

Ok I know that everyone loves Ayu's writing. I do too :D But I think that Aleema writing on SHGL was a bit overlooked because of the game theme (yuri) which is much less popular than WiF one (otome). I might be also biased because obviously I like more yuri than otome :D Anyway, was a close call and depends on tastes. Always Remember Me writing was nice I think, while Love & Order was good but definitely short and not well developed in the romance scenes. Planet Stronghold...<coughs> I know, that's the weakest point of the game, but the sequel won't be written by me, I swear! :)

Best Gameplay

1. Always Remember Me
2. Planet Stronghold
3. Love & Order
4. Spirited Heart Girl's Love
5. Winter In Fairbrook

Well, there are no doubts that Planet Stronghold has the most complex gameplay, however I think that even Always Remember Me life simulation system, with the map and time of the day was not bad. A close call really, but Planet Stonghold probably was too much niche for most people. But again depends on tastes!
Love & Order wasn't bad even if maybe a bit too much repetitive. The last two places could be considered a tie, since they were using the gameplay of the original title without much innovation.

Friday, September 2, 2011

Spirited Heart Girl's Love is out!

Spirited Heart Girl's Love is finally out! Well, to be honest since I started this project only about 3 months passed, but seems an eternity...! I'm really pleased by the result, each girl has a very different personality, goals, and behavior. I am also happy because the race you choose really has a big impact over the story (even more than in the original game). It's particularly evident in some characters, like Leah or Reid: playing it with an Elf character will be a very different experience than playing it wih a Demon one.

The original game and the expansion now are a unique installer: I decided to adopt this system so is easier for the users, using the one-time online activation system already implemented in my latest games. This way if you want only one version of the game, you can buy it, but if you want both versions you can buy at once (with 25% discount) and enter the email one time to get instantly both versions activated without any need of extra downloads.

As promised, if you already own the original game, you can get the expansion for 50% off. For more informations, visit this page:

http://www.winterwolves.com/spiritedheartgirllove.php

if you enter the email you used to purchase the original game in the input field below the game description, you will get a unique discount code, valid for a one time 50% discount on the standard price.

 

Friday, July 29, 2011

Winter is coming next week!

At least the pre-orders! No I didn't went insane because of excessive work (even if it's not a remote possibility after all!). I'm talking obviously about The Flower Shop: Winter In Fairbrook, which we're currently testing and polishing. I know in the past I posted the game will be out soon, but this time is really soon. Before starting with pre-orders there are only minor things to do, like adding sprites and some backgrounds but all the assets are ready. So we only need a bit more time to put everything in the right place and test it so that every ending can be reached.

As always, follow my twitter / blog / facebook / google plus for the early announcements! For those who yet haven't played the first game, during this weekend we're running an amazing promotion: the first title, Flower Shop: Summer In Fairbrook will be available for only $9.99 ! Spread the word and if you haven't already, buy the game and play it to get introduced to Fairbrook and its people!

Other news...

Queen of Thieves art is also progressing really well, below you can see Kira, the Warrior. Again, there will be lots of possible character customization available in the final game.

Kira

Planet Stonghold: Warzone won't be "an expansion" anymore but a real full-length stand-alone title. I worked already on improving the Psionic Powers by adding Area Of Effect (hits two targets) and mass target (hits all targets). This both for the offensive and defensive Psionics, which means now you can do a "group Heal" to your party or also a "group Harm" to the enemies. Just beware that the enemies won't like this sort of thing and they'll aggro against your poor Psionic very quickly ;)

Multipledisrupt

Saturday, April 16, 2011

Remember Me pre-orders available!

Kissingaaron

Those who follow my blog/twitter might know that I've been working since beginning of March on a new otome dating / life simulation game called "Remember Me". I am probably going to change the game name when is officially released with "Always Remember Me" just to avoid confusion with a movie that was out last year (not for copyright reasons since are completely different things).

So, today can announce that the game is officially available as pre-order! Some of you might wonder what does it means? It means that the game is complete, but there might be some small bug, or some unbalanced gameplay or other minor text errors. But since I've been getting numerous request to play this game as soon as possible, I decided to open a beta pre-order stage: you pay and can start playing the game immediately, and if you want you can help to improve it by posting feedback/suggestions in the game's own forums which you can find here. Obviously, once you buy you're entitled to lifetime free upgrades, so you'll be able to redownload the final version without bugs.

Also the first 50 pre-orders will benefit of a generous 20% discount simply entering the following coupon code on the order page: BOIO000X9

Check the official game page - where you can find more information and download the beta demo to play the game!

I plan to have the game on pre-order until the end of the month, when I really should be able to make the official release: considering that the game, while very detailed, is surely not as complex as Planet Stronghold who required almost 1 month and half of playtesting!.

The making of Remember Me

The main game idea was born last summer, while my girlfriend was watching an episode of the TV series "Ghost Whisperer". I don't follow it so I'm not sure if those were main characters or anything, but basically there was a man who lost his memory and forgot who was his girlfriend, and his girlfriend for some reason couldn't force him to remember. I found this situation particularly interesting from the storytelling point of view, so immediately started to brainstorm about a possible otome dating sim plot.

This time I decided to outsource all the games texts (most of it anyway) to external native English speaker so there would be less grammar/texts mistakes, and I think it was a wise decision, since it also allowed me to concentrate more on the gameplay, which is much more advanced than other dating sim I made in the past. In practice, there is a full life simulation game, with several places and several activities to do, which can change based on your current energy/morale levels, on your skills, on specific plot conditions, on week of the day, and more! :D

So one of the key aspect of the game is that the players will have to explore the game world and discover all the secrets, to find the best tactics to win the hearts of the four dateable characters. Of course the "best ending" would be the one that reunites Amy and Aaron, but being a dating sim I have also to allow the player to pursue other boys :) I also think all the boys have distinct personalities, and you'll have lot of fun discovering them in the various scenes where you'll have to pick a choice to influence their relationship.

I must admit I had lot of fun coding this game, thinking about all the possible various activities on each place, and then putting together all the scenes at the right moment/place. If the game will be successful, I have already in mind another story which can use the same gameplay system :)